
Zealux Game Studios — Est. 2024
FROM CONCEPTTO CREATIONWE BUILD WORLDS
Independent. Original. Uncompromising. We build the games we want to play — crafted in-house across every platform, driven by one obsession: the player experience.
Games Shipped
Years Building
Platforms
In-House Built
We Make the Games We Want to Play
Zealux Game Studios was founded by Shehryar Hassan with a single conviction: the best games come from studios that care more about the player than the pitch deck. We're not a contractor. We're creators.
Every world we build is original IP — designed, engineered, and shipped entirely in-house. From the first concept sketch to players loading up on Steam, PlayStation, or their phone, we own every pixel of it.
INDEPENDENT · ORIGINAL · UNCOMPROMISING
We own what we build
Every game we touch, we pour our craft into — whether it's our IP or a collaboration.
Ship, don't prototype
Everything we make is built to reach real players.
Player-obsessed
Every decision runs through one filter: is this fun?
Games We've Built
From concept to creation — every title we ship is a product we're proud to put our name on.
Six Pillars. Every Game.
Every world we ship is built on the same foundation — no outsourcing, no shortcuts, no excuses.
Full In-House Production
Design, engineering, art, QA, and launch — all under one roof. We own every phase of every game we ship. That's what lets us move fast and keep the vision pure.
Multiplayer & Live Services
Our games are built to be played together. Real-time multiplayer, ranked matchmaking, dedicated servers, anti-cheat, and live events — powered by Photon, Mirror, PlayFab, and EdgeGap.
Art & World Building
3D environments, character design, UI, and VFX — all built in-house from blockout to final polish. Every world we make has a look and feel that belongs to it alone.
Mobile-First Games
Games designed for iOS and Android from the ground up — with proper monetisation, live ops, performance tuning, and platform compliance. Not ports. Real mobile games.
PC & Console
Steam, PlayStation, Xbox — we build to platform spec from day one. Performance budgets, certification requirements, and controller support aren't afterthoughts here.
Browser & Web Games
Instant-play web games with cloud saves, global leaderboards, and real-time multiplayer. Zero install friction — full game depth. We build for the open web, not just app stores.
We Also Partner With Other Studios
If you're an indie studio or publisher that needs a specialist team — multiplayer backend, live service infrastructure, or platform porting — we take on a select number of co-development engagements each year.
Studios We're Building With
We collaborate with a select group of studios and publishers who match our standard for craft.
Let's Build Something Great
Have a game idea? Need a team that can take it from concept to launch? We're open to co-development partnerships, publishing deals, and work-for-hire projects. Let's talk.